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Wii U's Operating System

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Wii U's Operating System Empty Wii U's Operating System

Post by SebTH Wed Oct 10, 2012 1:31 am

You know, besides Miiverse's unveiling at the Pre-E3 2012 Nintendo Direct, Nintendo hasn't ever shown the Operating system when you boot the console.
with it launching in a 38 days, do you think theirs going to be a walkthrough or perhaps a video that shows features like they did the Gamepad and 3DS?

it makes you wonder:
How do you sign up for miiverse anyway?
How do you open different applications like Nintendo TVii and eShop

So close, yet so much mystery, No?
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Post by MBParadox Wed Oct 10, 2012 4:34 pm

They are probably going to show it off close to launch. It is more than likely going to be a master piece of a operating system considering that it takes up 1 GB of RAM which is enough to operate windows 7.
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Post by Superfakerbros Wed Oct 10, 2012 9:12 pm

MBParadox wrote:They are probably going to show it off close to launch. It is more than likely going to be a master piece of a operating system considering that it takes up 1 GB of RAM which is enough to operate windows 7.
I don't think the OS will make use of 1 GB of RAM, more than likely that's for multi-tasking and can later be used for more demanding games.
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Post by MBParadox Wed Oct 10, 2012 9:15 pm

The applications that may use RAM for multitasking are going to take from the RAM reserved for games more than likely and not the RAM reserved for the OS. But you could still be right. And Nintendo can scale RAM usage just like Microsoft and Sony have been doing.
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Post by Superfakerbros Wed Oct 10, 2012 10:06 pm

MBParadox wrote:The applications that may use RAM for multitasking are going to take from the RAM reserved for games more than likely and not the RAM reserved for the OS. But you could still be right. And Nintendo can scale RAM usage just like Microsoft and Sony have been doing.
The thing is, even with 1/2 a GB of RAM, the 360 was still capable of effective multi-tasking, although I wouldn't say it's on the same level as what we saw in the Miiverse trailer, but still more than enough. Now that we have 1 GB reserved for the OS, it's more than likely in case there's heavy multi-tasking and/or to be used by developers.
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Post by MBParadox Wed Oct 10, 2012 10:24 pm

Superfakerbros wrote:
MBParadox wrote:The applications that may use RAM for multitasking are going to take from the RAM reserved for games more than likely and not the RAM reserved for the OS. But you could still be right. And Nintendo can scale RAM usage just like Microsoft and Sony have been doing.
The thing is, even with 1/2 a GB of RAM, the 360 was still capable of effective multi-tasking, although I wouldn't say it's on the same level as what we saw in the Miiverse trailer, but still more than enough. Now that we have 1 GB reserved for the OS, it's more than likely in case there's heavy multi-tasking and/or to be used by developers.

That is a fairly good point.
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Post by DragonChi Fri Oct 19, 2012 2:57 am

I am eager to see what this OS looks like and how it operates in conjunction with the GamePad.
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Post by inversense Sun Oct 28, 2012 3:24 pm

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Last edited by inversense on Sun Oct 28, 2012 3:34 pm; edited 1 time in total (Reason for editing : updated)
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Post by inversense Sun Oct 28, 2012 3:33 pm

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